Your whole campaign
NPCs, players, locations, plot threads, encounters, and sessions in one searchable database, with typed relationships, a graph view, and both keyword and semantic search.
For tabletop RPG game masters
GM Daemon is a campaign manager and live game table. Your NPCs, lore, and plot threads live in one searchable place. When you sit down to play, it runs the tactical map for the table. Everything stays on your own computer, with no account and nothing in the cloud.
what it is
Most virtual tabletops are built around the battle map and the live session. GM Daemon comes at it from the other direction: it holds your whole campaign first, the NPCs, lore, plot threads, and how they all connect, then brings it to the table when you play.
NPCs, players, locations, plot threads, encounters, and sessions in one searchable database, with typed relationships, a graph view, and both keyword and semantic search.
When you want a map, it runs one with fog of war, dynamic lighting, and line of sight. Put a player’s-eye view on a TV at the table, or let players join from their own devices to move tokens and roll dice.
Everything runs on your computer. No account, no subscription, and nothing kept in the cloud. Export any campaign to a single portable file, so there is no lock-in.
Off by default. Bring your own provider, a local model or a service you already pay for, and it only ever drafts things for you to review. You choose what the players see.
the player table
The player view shows the map filtered to exactly what the party can see, with fog, lighting, and darkvision applied, while your notes and secrets stay on your screen. Open it on a TV at the table, or let players bring it up on their own devices to move their tokens, roll dice, and run their characters.
the virtual tabletop
GM Daemon is a campaign manager first. When you play, the tactical map is optional, and you lean on it as much or as little as your table likes: theater-of-the-mind with no map at all, a shared screen or TV in the room, players on their own devices over your Wi-Fi, or remote players through a secure, invite-gated tunnel. It's a full virtual tabletop when you need one, and out of the way when you don't.
Where it differs from a map-first VTT:
| Aspect | GM Daemon | A typical VTT |
|---|---|---|
| Built around | Your campaign and prep first, then live play | The shared battle map |
| Players | Join to run their own character: move tokens, roll dice, track HP, take notes, chat | Full token control on a shared grid |
| Who's in charge | You are. Every player action is relayed through your app and authorized there | Players act on the shared canvas, within GM-set permissions |
| Rules systems | D&D 5e, Shadowdark, Pathfinder 2e, Starfinder 2e, and Generic built in, or define your own | Varies; often one system or paid add-ons |
| AI | Optional and off by default; a private prep aid your players never see | Rare, or a paid add-on |
| Your data | Stays on your computer, with no account or subscription; export it as a portable file | Hosted in the cloud, or on a server you run |
philosophy
It all runs on your own computer. No account to make, no subscription, nothing kept in the cloud.
You make the calls and tell the story. AI helps with the busywork when you ask, and never stands in for the people at the table.
It keeps your campaign organized and then stays out of your way, so your time goes to running the game.
Use it on its own or alongside tools you already like. Export any campaign to open, readable files and take it elsewhere anytime.
see it in action
roll for initiative
Runs on macOS, Windows, and Linux, with nothing to sign up for.